I’m waving my hands, and the pictures on the wall are moving. Next door, I’m walking through what feels like an entire forest that’s been transplanted inside. A third room, and I lie down in small field to see my outline appear in the twinkling stars that shine overhead. As I keep walking, I pass a doorway filled with light, a man seemingly frozen while flying through the air, a classroom filled with dusty old books books and glowing bottles, and a seemingly enchanted mirror. But I’m not playing a video game or wearing a VR headset: I’m in the Hall of Magic, part of the promotional campaign for Syfy’s The Magicians, which returns for its second season on
January 25th.
Despite the name, the Hall of Magic isn’t in Hogwarts or
Westeros — it’s located in the William Vale hotel in Brooklyn from
January 20th–29th. The Verge went behind the scenes at the Hall
of Magic to preview some of the illusions and installations, and learn
how the team at Mash Studio used a more modern type of magic — a blend
of technology, special effects, and good old-fashioned analog stage
tricks — to bring the show’s magical university, Brakebills, and its
Narnia-esque world of Fillory to life.
Eric Fleming, the co-founder and executive producer of
Mash Studio, was at the forefront of putting the exhibition together
with the NBC / Syfy marketing team. He says the exhibit’s goal was
always to “create the best experience for fans of the show.” To that
end, the creative group worked with teams of artists and designers to
make the installation memorable — and to encourage people to take their
experiences to social media.
The exhibit takes up 20,000 square feet, transforming the
hotel into a branching, museum-like space. Each room features a
different effect or illusion inspired by the show, linked by a hallway
that looked — even in the state we saw it in, still heavily under
construction — like it was ripped right out of the show. Each room has
its own style, and the various art and design teams clearly put a lot of
effort into set design as well as effects and illusions. As a whole,
it’s an impressive undertaking, especially given that the entire
exhibition is completely free for visitors.
The show starts in The Passage, an LED light tunnel
designed to disorient guests as they enter the main hall. (It also
serves as a ramp between the space’s various tiered levels.) Guests
emerge through what is revealed to be a grandfather-clock door into a
Brakebills-themed hallway offering access to the different rooms.
One, titled Saga, contains a wall-to-wall floating
library. Another, Illumination, is a false door that is meant to flood
visitors with light. In Potions, an actress engages with guests, brewing
drinkable elixirs and drinking tea while hidden subwoofers cause
water-filled cauldrons to form cymatic patterns in a corner. Levitation lets visitors re-create the one of the show’s more iconic moments
through the use of some clever staging and lighting effects. The
Classroom lets guests engage in a “magical” duel of wills by moving a
marble through brain wave activity. Another room contains an entire
Fillorian forest, made larger through the use of mirrors, and concealing
a motion-triggered abandoned dinner table. And the Practice Room
implores guests do some Magicians-style magic by gesturing with their hands to activate various effects around the room.
Matt Felsen, who designed many of the show’s technical
aspects, says the team started by brainstorming ideas for magic, then
implementing them with whatever tech made the most sense. The Abandoned
Dinner Party set, for example, uses 24 servo motors to control magnets
with motion sensors through a series of Raspberry Pis, causing
individual place settings to shake and shift as visitors approach. The
Practice Room mixes a variety of digital and practical effects to bring
the illusion of casting spells to life: it’s controlled by the
motion-tracking technology of Microsoft's Kinect, but the digital input
is used to activate analog motor-powered effects in the room.
Technology also factors into the exhibition in subtler ways. Linked
Sonos Play:5 speakers provide ambient music throughout the different
rooms. Hidden Arduino boards control motion sensors when people walk by.
The Hall of Magic is open from January 20th to
January 29th at the William Vale Hotel in Brooklyn. Visitors can reserve
tickets at the Hall of Magic website, with walk-ins accepted on a first-come, first-served basis.

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